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Development
The development of Probability Explorer
began in December of 1998 while the author was a doctoral
student at the University of Virginia. What began as a quest
to build a microworld environment to meet the author's immediate
teaching needs, grew into an intellectual endeavor to design
a research-based software tool for students.
The overall goal in designing Probability
Explorer was to create an open-ended environment that
could easily be used by students to simulate random phenomena
and explore interesting chance situations. The chance situations
could be in the context of a game (e.g., dice games) or real
world uncertainties (e.g., weather). The tools and actions
available in the computer environment have been purposefully
designed to invoke perturbations in students' current understandings
of probability concepts, encourage active reflection and abstraction
to refine those conceptions, and facilitate the development
of appropriate probabilistic reasoning.
Until August 2001, all design and programming
of Probability Explorer was done by the author, Hollylynne
Stohl. Since that time, software engineer Scott Haynes has
been the lead programmer on the project. Many of the features
in version 2.0 would not have been possible without his expertise.
Thanks Scott!
Development History:
April 1999: version 1.0
October 1999: version 1.25
April 2000: version 1.5
July 2001: version 1.63
April 2002: beta release of version 2.0
August 2002: public release of version 2.0
Probability Explorer (c) Hollylynne Stohl Lee, 1999-2005
Development partially funded by
Center for Technology and Teacher Education, University of
Virginia
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